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Showing posts from March, 2011

Design Practice 2: Film: 2nd Edit

Shift Edit 4 from Jordan Brooks on Vimeo . The latest edit for our design practice two project: SHIFT New additions: - Sound correction to the opening scene.  - Correction to the 'shift' title transition. - Straight cuts added to the reception scene for better flow. - Envelope scene shortened to keep audiences interest. - Postbox scene shortened. - Corrections to the night time alley way scene such as: a more fast-paced, continuous set of movements displayed by camera cuts and a correction to a continuity error with the bag. - An overall contrast increase to the entire film, to create the dark film noir look and feeling. - An alternative ending, makes more sense in terms of movement of the characters and also creates a better sense of equilibrium from the start scene. The still image with wind has been replaced by the much more effective fade to black with a gunshot noise and a slow motion drop of the hat. Possible further improvements: - The addition of voice overs to es...

Design Practice 2: Film: 1st Edit

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Here Is the first edit I have produced for our film project shift, I did the best I could in the situation I was in. I am fairly satisfied with the results, although due to the time restriction of two days to produce (for the Friday premiere), It was a bit of a rush job. It was more difficult at times as I was having to take on the roles of both sound and editor, and partly at times shooting the footage and directing. For the most part my group all contributed to the finished result, but If we were to do this project again we defiantly should have planned out the use of time more effectively and been more direct about what we wanted each other to do. On the plus side the props, lighting, location and costume were all a success and the feedback we received today was generally positive.                  Improvement : . The addition of voice overs to explain the story. . Certain corrections to the sound mix, level...

Design Practice 2: Film: Development (Editor Role) (Week 5) - Trailer & Poster

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<br>d Shift Trailer from Jordan Brooks on Vimeo .

Design Practice 2: Film: Development (Editor Role) (Week 5)

Hey, so we got some more footage for our project on Friday and plan to film the remaining scenes on Monday, Tuesday and Wednesday, I am quite surprised that we have got so little filming done at this stage, makes you wonder what we were doing the first three weeks of the assignment. I have imported and begun editing the footage I have access to at the moment, I am restricted to what I can actually produce at this time as everything is very fragmented and we have a lot of missing scenes. Although the majority of shots are alright there are some issues that need correcting, for starters we need a lot more variety in terms of camera than just 20 second long shots to piece together a coherent story, the audience will quickly become bored and not understand what is going on. I am struggling to piece together clips without using transitions constantly to show a lapse in time, my solution is to write a long list of different angles and shots to show to my camerawomen so I can start to piece t...

Design Practice 2: Film: Development (Editor Role) (Week 4)

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Hi, just an update, me and my group started filming several scene for our project Shift on Tuesday, were hoping to have every scene filmed by Friday and then I can start editing, I want all the footage first before I start editing for continuity issues and so I can really get a picture of what I'm going to produce. From my perspective there were no problems filming during my scene on the park except for having to watch out for members of the public walking in front of the camera, The concerns about me not being an actor were eliminated as my scenes were so simple and my face was half covered up that anyone could have pulled it off, I do however think I look the part of a goon and do pull some great facial expression :) The Pervy Park Bench Guy: Just a test of the effects I'm thinking of using, effects used = scale and position alteration to match rule of 3rds, dust and scratches, null blur, colour pass, contrast and gamma correction. Tell me what you guys think as a general vis...

Recap: 2nd Year Student's and Pathway Choices!

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This week has been information overload for me, I've been contemplating my pathway choice for months now, desperately searching for something to tilt me one way or the other... moving image, virtual environments, moving image, virtual environment, moving image, virtual environments e.c.t. The deal is that I am passionate about both, different stages of my life have been dominated by the two at different times, for example I studied A-level film at college and watched/made film throughout my childhood, but in more recent years a big chunk of my aspirations and spare time has been dreaming about being involved in animation in someway, partly influenced by my increased interaction with games and animated films/shows. It's a really tough decision, my life could go either way and I really want to make the right choice, I need to make a educated selection, so I'm trying to weigh up the advantages and disadvantages, another thing for me to recognize is that since I started Univers...

Design Practice 2: Film: Development (Editor Role)(Week 3)

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Film Noir Lighting: Hey yeah, we had quite the merry making enjoyable design practice session today. Our group was assigned the task of replicating a low key (almost film noir'ish) lighted interview, This was convenient as we are as you know doing a film noir style project at the moment. I feel like I played a main part in creating the atmosphere, mainly because I had past experience on film noir lighting and could direct people where to position the various lights, I love the result and I believe it screams film noir! It was fun activity and I hope my group and I can replicate this effect in the real thing. Example of actual film noir footage Once again as the editor in pre production I find myself with little concrete work to actually do, I have suggested various matters to my group such as: making sure they storyboard scenes with the colour pass effect in mind (only one individual colour in shot), allowing me at least a week before the end of the five weeks to edit, working wi...